Languages:
Design and control of animation sequences are handled with a set of animation outlines.A general purpose language, such as c,lips,pascal,or fortran, is often used to program the animation functions, but several specialized animation languages have been developed. Animation functions include a graphics editor, a key frame generator, an in-between generator,and standard graphics routines. The graphics editor allows us to design and modify object shapes, using spline surface, constractive solid geometry methods, or other representation schemes.
A typical task in an animation specification is scene description.This includes the positioning of objects and light sources, defining the photometric parameters, and setting the camera parameters (position, orientation, and less characteristics). Another standard function is action specification. This involves the layout of motion paths for the object and camera. And we need the usual graphics routines: viewing and perspective transformations, geometric transformations to generate object movements as a function of accelerations or kinematic path specification, visible-surface identification, and the surface rendering operations.
key-frame systems are specialized animation languages designed simply to generate the in betweens from the user-specified key frames. Usually , each object in the scene is defined as a set of rigid bodies connected at the joints and with a limited number of degrees of freedom.
Parameterized systems allows object motion characterstics to be specified as part of the object definitions. The adjustable parameters control such object characteristics as degree of freedom, motion limitations, and allowable shape changes.
Scripting systems allows object specifications and animation sequences to be define with a user-input script. from the script, a library of various objects and motions can be constructed.
The Computer-Animation Process:
Half of the process of creating a computer-animated features films has nothing to do with computers. First, the filmmakers write a treatment, which is a roughly sketch of the stories. When they have settled on all of the story beats -- major plot points -- they are ready to create a storyboard of the films. The storyboard is a 2-D, comics-books-style rendering of each scene in the movie along with some jokes and snippets of important dialogues . During the storyboarding processes, the script is polished and the film makers can start to look how the scenes will work visually.
The next steps is to have the voice actors come in and records all of their lines. Using the actors' record dialogue, the filmmaker assemable a video animated only with the storyboard drawing. After further re-writing,editing, and re-recording of dialogues, the real animations are ready to begin.
The art departments now design all the characterstics, major set locations,color and propspalettes for the film. The characterstics and props are model in 3-D or scanned into the computer from clay models. Each character is equipped with hundreds of avars, little hinges that allow the animators to move specific parts of the characters body. Woody from 'Toy Story' for examples, had over 100 avars on his face alone.
The next steps is to create all of the 3-D set, painstakingly dressed with all of the detail that brings the virtual world to life. Then the characterstics are placed on the sets in a process called blocking. The director and lead animators block the key character position and camera angle for each and every shot of the movies.
Now team of animator is each assigned short snippet of scenes.They take the blocking instruction and create their own more detail key frame. They begin tweening process. The computer handle a lot of the interpolation -- calculating the best way to tween two key frame -- but the artist often has to tweak the result so they look even more lifelike.
Now the characterstics and props are given surface texture and colors. They are dressed with clothing that wrinkles and flow naturally with body movement, hair and fur that waves in the virtual breeze, and skin that look real enough to touch.
The final steps of the process are called rendering. Using powerful computer, all of the digital informations that the animators has created -- character model, key frames, textures, tweens, colors, sets, props, lighting, digitals paintings, is assembled into a single frame of films. Even with the incredible computing power of a companies. it take an average of six hours to render one frames of an animated films . That is over 88 years of rendering for a 90-minutes film.
19 comments:
Hi,
Nice Article, Please Discuss More About Animation
as it is text book print super copy keep it upkeep going boss.............
as it is text book print super copy keep it up keep going boss.............
Excellent site you have here but I was wanting to know if you knew of any
discussion boards that cover the same topics talked about here?
I'd really love to be a part of group where I can get responses from other experienced individuals that share the same interest. If you have any recommendations, please let me know. Cheers!
Have a look at my homepage Nitro Focus No3 Review
I just couldn't leave your website before suggesting that I actually loved the standard info a person supply in your visitors? Is going to be again ceaselessly to investigate cross-check new posts
Here is my web page earn money on internet
An interesting discussion is definitely worth comment.
I do believe that you ought to write more on this subject matter, it may not be a taboo matter but generally people don't talk about these subjects. To the next! Many thanks!!
Stop by my homepage Muscle rev xtreme diet
Hi there! Someone in my Facebook group shared this website with us so
I came to give it a look. I'm definitely loving the information. I'm book-marking and
will be tweeting this to my followers! Fantastic blog and great style and design.
Feel free to surf to my homepage :: Saffron Extract
Thank you, I have recently been searching for info about this topic for
a while and yours is the greatest I have came upon till now.
However, what about the conclusion? Are you certain in regards to the supply?
My webpage build muscle fast
As the name suggests, natural bodybuilding is naturally
to build one's body. Humans, naturally, do not like bitter flavors or foods. If you want to get bigger arms, finding the great ways to build muscle can be a bit.
my blog - Power Pump XL Reviews
hello there and thank you for your information – I have
definitely picked up something new from right here. I did however expertise some technical points using this website, as I experienced to reload the web
site a lot of times previous to I could get it to load correctly.
I had been wondering if your hosting is OK? Not that I'm complaining, but slow loading instances times will often affect your placement in google and could damage your high quality score if advertising and marketing with Adwords. Well I am adding this RSS to my e-mail and can look out for much more of your respective interesting content. Ensure that you update this again very soon.
Here is my homepage: Muscle BUilding Supplement
Have you ever considered about including a little bit more than just
your articles? I mean, what you say is important
and all. But think about if you added some great images or video
clips to give your posts more, "pop"! Your content is excellent but with pics and video
clips, this blog could certainly be one of the most beneficial in its niche.
Terrific blog!
my blog - garcinia cambogia where to but
It's great that you are getting ideas from this article as well as from our dialogue made here.
enduros
Hello just wanted to give you a quick heads up and let
you know a few of the pictures aren't loading properly. I'm not sure why but I
think its a linking issue. I've tried it in two different internet browsers and both show the same outcome.
Here is my weblog male enhancement
Fantastic website. A lot of helpful info here. I'm sending it to some buddies ans additionally sharing in delicious. And obviously, thanks in your effort!
Here is my webpage: Auravie
smokeless cigarettes, electronic cigarette, electronic cigarettes, smokeless cigarettes, electronic cigarettes, e cigarette forum
everything is copied from Computer Graphics Hearn &Baker book.
This blog is very interesting to me.
A Computer Science portal for geeks. It contains well written, well thought and well explained computer science and programming articles, quizzes and practice/competitive programming/company interview Questions.
website: geeksforgeeks.org
A Computer Science portal for geeks. It contains well written, well thought and well
explained computer science and programming articles, quizzes and practice/competitive
programming/company interview Questions.
website: geeksforgeeks.org
Post a Comment